TEIXES ARGILÉS, F. Yu-Kai Chou (2016). Actionable Gamification: beyond points, badges and leaderboards. Octalysis Media: Fremont. CA. Revista Internacional de Organizaciones, [S. l.], n. 18, p. 137–144, 2017. DOI: 10.17345/rio18.137-144. Disponível em: https://www.revista-rio.org/index.php/revista_rio/article/view/230. Acesso em: 16 jul. 2024.